Well the firm would need to buy the license and they'd more than likely be the only firm making an NFL match. But it's just not cost effective. You would have to be in a position to always have these sensors on all players at all times, always crunching the data. I really don't think all players wear the AWS/Real Motion sensors stuff, I may be incorrect. But of what those things are looking for, the detail is not as indepth as what could be necessary to supply accurate stats for a game like this.
You wouldnt need to wear them. If you and data'll be good you really just need a lot. The first investment is. Require 1 clinic. Coaches get an additional day (makes them happy) players dont wear pads (makes them happy and they can flaunt their signature athletic skill ) practice. Spread across a huge variety of players it'd be quite clear what distinguishes Joe Thomas out of Garret Bowles lol. Take that data and implement it. Great Corners such as Sherm grab skin. Refs are not as likely to call PI based on him. Boom you have tons of animations of your 99 corner and a feature others may develop get drafted with. I don't think that it's that hard.
I mean I know that it would be coding out of and wise a dev standpoint but I believe it could be achieved and should be able to be carried out using a powerhouse like EA. From then on its to wear them in non cushioned practices animations to include. Instead of every runningback juking exactly the same every single time. There are a lot. Their foot will some instances drop too much on moves so that they dont get conquer the border. If that is too much that they can watch movie and higher, hell.
I believe for madden to become more competitive, they will need to up the ante. By this, I mean expand Mut Squads. Instead of 3 on 3, they NEED to create 11 on 11 team perform. I understand that isnt the very appealing to ppl that perform as Offensive lineman, but the CPU playing with OLine isnt going to cut it in Competitive Madden. Consider it this way, ur best button mashers also have Pass Rush Battles against the DLineman players, and also in your group can be OLineman. I know it will be tougher to get 11 participant, possibly even 22 participant teams (unless everyone plays 2 positions) but how else can you make it more staff based aggressive play?
Until they get rid of MUT, hell will freeze over melt and freeze again. The gaming on packs fits perfectly with the RNG dice roll gameplay. The quantity of manipulation that goes on in a H2H game in MUT is genius. Plays go your way for some time. The players participated. Once you start losing you get started buying packs searching for that top player which you think can help you win matches. It has been building up because madden 12. EA keeps finding new ways to keep players spending. Shit they might find themselves getting rid of franchise. Does not make EA any cash.
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